Ultimate Chicken Horse



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Ultimate Chicken Horse is a multiplayer competitive platform video game developed and published by Canadian studio Clever Endeavour Games. It was released for Microsoft Windows on 4 March 2016, PlayStation 4 and Xbox One in December 2017, and Nintendo Switch on 25 September 2018. We're playing Ultimate Chicken Horse on a Mario themed map! 😎 DISCORD - MY FRIENDS!JELLY -.

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3.1Ultimate chicken horse wikiUltimate Chicken Horse for PC
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Ultimate Chicken Horse

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4.5Ultimate Chicken Horse 2018
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Ultimate Chicken Horse Characters

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A new long-awaited brainchild – Ultimate Chicken Horse 3 – of Canadian game studio seems to be internationally adored and played. An updated version of the game is really cool and engaging. Easy-going atmosphere, cartoonish graphics, sweet discreet music, and many more details make it so unbeaten.

Ultimate Chicken Horse lets you be a creator of levels while playing them. Everything depends on a player and it means a lot. Be attentive and try to avoid traps and hazardous places, if you manage to go through the level, you will be a winner. Vice versa, try to place the traps at the most unpredictable places and rivals will have drastic problems! More scores you get, more chances to win you have got!

The game offers various modes, level locations, and a wide choice of characters too. If you love animals, this game is your piece of cake, as the main personages are animals. You can choose a squirrel, bunny or chameleon and feel like a real beast! There are 7 characters and 10 unique game locations, so you will not get bored. Try and make sure of it!

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Clever Endeavour Games is a dynamic young team of six people, each bringing our unique skill set and experience to the table to create amazing games. We are committed to making games with a focus on unique mechanics rather than basing ourselves on pre-existing genres, and we want to create games that bring people together. We released Ultimate Chicken Horse, a multiplayer party platformer, in 2016 on Steam and then ported it to Nintendo Switch, Xbox One and PlayStation 4.

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Our company is committed to fighting for marginalized developers in the games industry, and we’ve been taking steps to ensure that we’re doing the best we can to help the community, to examine our own practices, and to continue learning how to help as we grow and evolve. Our commitment is outlined here.

Richard Atlas
Chief Executive Officer

Ultimate Chicken Horse Wiki

Richard's job is to make sure everyone else has an easy time doing their jobs. He takes care of any admin and business stuff, and helps out with game design and marketing as well. Coming from an engineering and business background, he balances the CEO work with the creative game development work.
@RichMakesGames

Kyler Kelly
Chief Creative Officer

Ultimate Chicken Horse Cheat

Kyler is a physics nerd, wrapped in an artist, stuffed inside an animator and coated in game developer. He acts as the glue between art and programming, trying to guide the production to launch.
@kylerwk

Alex Attar
Chief Technology Officer

Alex has spent his life learning what makes games tick with the purpose of being able to create them for a living. He is always reading and learning new interesting techniques to apply his technical knowledge to game development to help create interesting games.

Fabio Grisi
Artist / Animator

Fabio does Art, Animation, Concept Creation, Video Editing and all sorts of other things. He applied to work at Clever Endeavour with an amazing application video which tells his story quite well.
Fabio's Art Station Page

Geneviève (Eve) Leblanc
Community Manager / QA

Eve is the bridge between Clever Endeavour Games and our community of players and fans. She tends to all things related to social media and online presence, and spends the most time hanging out with our audience and playtesters. Always a perfectionist, she then methodically breaks our game and documents how, so that we can fix and polish it.

Alexis Morin
Tech Artist

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Alexis spends his time doing what most Technical Artists do best: fill in the cracks where needed and generally act as a jack-of-all-trades with an emphasis on prototyping. Most of the time, that reflects as working on new assets, optimization and working on handy tools.
@Deferred_Decal